But what would be the ideal weapon set up when we're talking strictly minimalist? Would the player be relying on sub weapons much in the first place in such a run? Should the player be using the glaive or the Reflector in the main slot? These are unupgraded weapons we're talking about here.Įdit: Found this in a Gamefaqs guide, haven't tried it. With a minimum percent run, you only really need to get the double jump and that's it from the Dojo, as far as I can tell. Great time killer until Twilight Princess comes around. Well, I've been playing through Okami as well (Got to the point where I'm supposed to find a whirlpool at sea and I can't find the damn thing anywhere!) and I'm clocking around 16 hours. I'll try to get a few hours in, and some more progress, tomorrow. School and DDR SuperNova have been the factors that have prevented me from progressing in the planning of this run. I don't see the need to improve your God meter by feeding any animals, so I don't plan to. The bosses have proven to be way too easy to use any of the temporary damaging/healing items. Shopping will probably happen very rarely throughout. I never thought about the whole square text skip. Not sure how useful or not this will be, but it's right there, so it can probably be helpful in some spots. Probably can't get any dojo techniques besides the required one because of the extra sequence. Unless it's already planned so that it's night when you get there. Speaking of that quest, if you get the one in the forest first, you get the moon technique, which will let you skip to night for the Cutter family event. The merchants will add extra text, so you probably won't want to shop too much, but the Mermaid Coins could be useful at some points (particularly the 3-dog fetch quest). Things to think about (not sure how much of this will help, but some of it 'll at least make me feel useful :P): I haven't gotten too far yet (just beat the ship), so I'm not sure how much I can help, but I'll try. I just got this on Saturday, and was hoping somebody might speedrun it. ********* SPOILERS *********ĭoesn't square skip text faster? I think you only have to hit it once to skip a bit of text, rather than twice with X.Īlso, during forced sequences, holding square will automatically go to the next text faster. I haven't felt this sort of enthusiasm for a game in years. I've played the first 40 minutes and am absolutely blown away. Thread title: I know it's extremely too early to bother with this thread (It just released today for US), but I'm extremely anxious about this game. I'll keep in progress and whatnot whenever I feel it's worth mentioning. Once Ammy acquires the Slice Brush, I pass up the same save point, concluding this segment. Non-cinematic text means you can mash X to skip it thankfully. Seg 2 (sub 20 minutes): Tutorials on how to brush stroke, do 2 constallations, enter battle for the first time, and what not. Those who appreciate stories will definitely love the run because segment 1 will just have 20 minute forced intro, concluding with the first available save point. Seg 1 (sub 20 minutes): Unskippable intro, unskippable text, fixed text speeds, nothing I can really do. I still haven't decided what type of run I'm doing yet, though, from what little I've played, min% is looking likelier. GameSpot revealed that an average player could run through it in 30 hours, so in speedrunning figures, the 7 hour limit shouldn't be a problem for a Min% at all. I haven't felt this sort of enthusiasm for a game in years.Īnyway, without a doubt, I'm definitely doing a speedrun of this wonderful game eventually. I know it's extremely too early to bother with this thread (It just released today for US), but I'm extremely anxious about this game.
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